![]() ![]() Fixed an issue on PC where the cursor graphics did not change to their in-game versions automatically This issue could appear mostly with 21:9 monitors, which have the 2560x1080 native resolution Fixed an issue on PC where the controller navigation could get stuck if the player changed the video settings to windowed mode. Fixed an animation issue that could appear in the final boss fight if the boss used the ‘Kick’ skill Damage bonus now scales properly with the Devotion in all cases More recruitable characters in the train will possess a random ability ![]() Random characters have a higher chance of having a random passive ability We have made the random devotion range wider for random characters in the train, pushing out the upper limit Recruitable characters can have higher Devotion We have made it easier to get stars on some Circus Show blueprints Reduced boss difficulty in District 1, District 2, and District 4 based on player feedback We have identified and re-balanced some battles causing trouble for many players, mostly in the 4th, 5th, and 6th Districts VFX optimization mainly concerning lower-end PCs and last-gen consolesĭifficulty spikes were removed from all Districts Bosses now have a special status effect explaining that they won’t flee from battle Multiple Time Capsule items can be looted before they would be available for crafting The super skill activation animation is now more pronounced, and animation to the Amazemeter at the beginning of battles when super skills are available was added Instead of auto-saving after starting a battle, auto-saves will now take place before the battle, giving a chance for the player to modify the battle team if anything goes wrongīetter Superskill activation animation visibility ![]() A warning pops up when the player clicks the “Craft” button in the Artisan building instead of holding it Camera shake effects can be turned off in battles Screen Shake toggle added to Settings Menu Feature unlocks after the completion of the second district Schillings can be traded for the following resources: Food, Tools, Substance Patch notes here, watch out it's massive: Thank you for all of you who submitted bugs, gave feedback on game mechanics or otherwise voiced their opinions - it really helped the team chisel the game even more to your liking. ![]()
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